About
With a strong academic foundation in English Literature and Creative Writing, I specialise in creating immersive narratives for interactive experiences. My expertise spans scriptwriting, branching storylines, game lore, and complex characterisation, ensuring that every project I contribute to resonates with players on a meaningful level. With a proven track record of collaboration across multidisciplinary teams, I bring strong communication, leadership, and problem-solving skills to every project.
Experience
Love Machines Ltd. - (Phantasies)
2024 - 2025
Narrative Designer
• Developed branching storylines, game lore and complex characters
• Produced in-game written content for these stories, including UI copy
• Edited work produced by other members of the writing team
• Designed dialogue systems and interactive choices to enhance player agency
• Collaborated with artists and developers to ensure narrative consistency
• Assisted with game design to ensure narrative and gameplay synergy.
AEstelle Studios - (Cyberstrike)
2024
Lead Writer
• Scriptwriting for cinematics, interactive sequences and ambient dialogues
• Produced in-game written content for quests, menus and lore
• Oversaw the writing team, managing the production of narrative content.
Education
MA - English Literature
MLitt - Creative Writing
(University of Glasgow)
Additional Training
Game Writing with Lorne Nudel
Skills
Technical Skills
Scriptwriting & Narrative Design
Dialogue Writing (Cinematic, Interactive, Ambient)
Worldbuilding
Editing and Proofreading
Soft Skills
Project Management
Communication and Collaboration
Empathy and Flexibility